htc is going to fail due to memory restrictions. This takes time and the created file will be stored in the cache directory. hts file will need to be created during the first startup. The path to the textures may differ and can be changed using GLideN64 settings. Graphics > Advanced > Prefetch Custom Textures (requires high amounts of RAM).Graphics > Advanced > Load Custom Textures.Extract the ZIP file into %username%/Documents/Dolphin Emulator/Load/Textures ( ~/.local/share/dolphin-emu/Load/Textures on Linux, ~/Library/Application Support/Dolphin/Load/Textures on macOS).Alternatively, change the branch to Dolphin and press the "Code button" on the right side of the Github page, then "Download.Load the target rom, then access the Quick Menu > Options > GlideN64 > Use High-Res textures.Android users need the Mupen64Plus-Next GLES3 core.From the Retroarch main menu, go to Load Core > Download a Core > Nintendo - Nintendo 64 (Mupen64Plus-Next).Ensure that the cache folder exists in the directory.Once downloaded, put everything that's inside of the ZIP into your ~/RetroArch-Win64/System/Mupen64plus/hires_texture/MARIOKART64 folder.Set the parameter LoadHiResTextures and txHiresTextureFileStorage to True.On macOS, the path is: ~/Library/Application Support/Mupen64plus.On Linux, the path is: ~/.config/mupen64plus.Edit the config file found in %APPDATA%/Mupen64Plus.On macOS, the path is: ~/Library/Application Support/Mupen64plus/hires_texture.On Linux, the path is: ~/.local/share/mupen64plus/hires_texture.Once downloaded, extract everything that's inside of the ZIP into your %APPDATA%/Mupen64Plus/hires_texture/MARIOKART64 folder.If you are using RMG, instructions are similar to the ones of Project64. Top-10 Popular ROMS GBA Pokemon - Fire Red Version (V1.1) GBA Pokemon - Emerald Version SNES Super Mario World GBA Pokemon - Ruby Version (V1.1) GBA Pokemon - Leaf Green Version (V1.1) NDS 5585 - Pokemon - Black Version NDS 1015 - Pokemon Diamond NDS 4788 - Pokemon - SoulSilver Version N64 Mario Kart 64 (V1. ![]()
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